Janet Duong

Student at Carleton College ’26

Northfield, Minnesota, United States

Aspiring Studio Arts Major

Traditional and Digitally versed

2D Animator

Veteran Krita frame by frame animator, also versed in Adobe Flash. Worked on reanimation projects of existing intellectual properties. Wacom and Huion graphic tablet equipment user.

Video Editor

Carleton PEPS Media Production, Adobe Premiere. Enthusiastic about the CAMs production classes and VR motion capturing, ask me about it- Steam, Vive, Meta, etc.

Community Manager

Sci-fi interest house resident game night host, owner and manager of online groups. Experienced in automation and user management. On top of most software and hardware, mostly as a user interface navigator and tinkerer. Love bug hunting in the computer sense.

Charity Volunteer

Participant in creating animations for multiple charity projects, The Leukemia and Lymphoma Society ($22,545.12, Covid Relief Packs for Jakarta – Sekantong Harapan ($1234.75), Gamers Outreach Summer Slam ($235,018)

Media Manager

Alongside running and hosting events for various online groups and volunteering for physical social events, work also entailed posting and filming live streams for Carleton and various events, and creating static graphics, banners, and assets. Adobe Photoshop, Illustrator, and Krita user. Assists in Digital storage management.

3D Model texturing

Blender, Unity Engine, and VRoid experience, from scratch or reference in designing texture material applied to models. “Kitbasher“. Independent Game Development asset creator, VR technology enthusiast. Avatar software in general interests me, let me know if it does for you too.

About me

Currently doing 2D digital and traditional illustrations of original and familiar art media in a malleable and versatile art style.

Areas of high interest

  • I am an enormous animation enthusiast; I’ve done charity reanimations and original projects, 2D and 3D- frame by frame or motion capture.
  • I work with modelling and editing avatars for Unity Engine with Blender. I mostly do texture work the most.
  • Anything fun and multiplayer online I like to collaborate with my friends in. If any of these ring a bell to you I enjoy making unofficial media for it or tinkering in modifications: Team Fortress 2, Deep Rock Galactic, Skullgirls, A Hat in Time, Risk of Rain 2, VRChat.

Equipment Experience

  • Windows User, I still believe in you 10.
  • Versed in Apple products as well.
  • Primarily a Krita software illustrator and animator. Whether it be characters or backgrounds I work with doing it all. Graphic design with Photoshop and Illustrator as well.
  • Huion and Wacom drawing hardware/software. If you want to get into digital artwork you can ask me, even if it’s just an iPad (that’s how I started in 2015).
  • I work in Blender and Unity, so I have machines with some heavy computing power when need be.

Privacy and security are those things you give up when you show the world what makes you extraordinary.

Margaret Cho

American comedian and actress
Margaret Cho’s Weblog, 07-05-04

Don’t feel shy to say hi!

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Fun Fact:

Santa Ana, California, born; I spent my adolescence in Silverdale, Washington State, and my teen years in Houston, Texas.